May 132019

Jungle Rush Sketch videos:

  1. Video 1  – Home screen – gliding on title, sprite and play button
  2. Video 2 – Move to play mode – title, play disappear, sprite to correct position
  3. Video 3 – Moving background – trees
  4. Video 4 – Sprite jumping
  5. Video 5 – More background – clouds
  6. Stage 6 – Enemy sprites
    1. Make a new sprite
    2. When it receives play message, show, go to the right hand side of screen, glide to left hand side of screen – keep doing this (forever).
    3. When green flag clicked, hide
  7. Stage 7 – Back to home screen when dead; Two states home/play
    1. Enemy sprite code – when it hits the cat (forever, if, touching cat sprite), broadcast – new message “home”
    2. Replace all green flag code starters with “When I receive home” blocks
    3. Make one block with: when green flag clicked, broadcast home
  8. Stage 8 – Timer/score
    1. Make a new variable “Score”
    2. Two blocks:
      1. When I receive home
      2. When I receive play

Share and turn off comments

Scratch self assessment


 Leave a Reply

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

This site uses Akismet to reduce spam. Learn how your comment data is processed.